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Apr 5 2006, 08:41 PM
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#1
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Gadget Freak![]() Group: Members Posts: 580 Joined: 29-June 05 Member No.: 387 Gizmondo Owner: No |
Ok, here's a very much *alpha* release of SquidgeNgine, just so you know I'm not pretending to do stuff like this...
If you want to try it, you MUST extract this to your root directory of your sd card. That means it should not be in a directory (ie. if your card reader is drive F:, you extract to F:\) You need to copy roms into the roms directory. The filenames must be in the formal romname.pce. For now, there must be at least two roms, and don't choose the first or it'll crash. I may get around to fixing these bugs later. No, you can't play the games, as I've only done the input for the menu system so far. Now the bad news, it currently runs at about half the speed of the gp2x version. This is with full optimisation selected on the compiler. Skin I've pinched from SquidgeSNES. |
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| Guest_A600_* |
Apr 5 2006, 10:15 PM
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#2
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Guests |
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Apr 5 2006, 10:59 PM
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#3
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Life with Stewie...![]() Group: Members Posts: 1,696 Joined: 25-January 06 From: Netherlands Member No.: 1,154 Gizmondo Owner: Yes My Points:6 |
Really? Where are the 400 MHz? I'm glad I didn't buy one this morning. It is alpha release not even an BETA, what did you expect? LOL It will be good, time will tell... GP2x is linux based so it has to be emulated, because the GIZ is Windows based... Give it some time... Thanks squidge KEEP UP! Ciao |
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Apr 5 2006, 11:19 PM
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#4
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w00t!!![]() Group: Members Posts: 3,286 Joined: 7-May 05 From: London, UK Member No.: 294 Gizmondo Owner: Yes My Points:2 |
Wow, just gave it a try and it's really good!
Im loving the menus and everything, it's so proffessional! Mapping the buttons shouldnt be too hard, seeing what you've already done so far *hint* *hint* Seriously, man, keep that sh*t up! Oh, and an exit button would also be good! |
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Apr 5 2006, 11:47 PM
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#5
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REAL TIME WEAPON CHANGE !!!!!11one!!![]() Group: Members Posts: 2,883 Joined: 2-December 05 From: London, England Member No.: 897 Gizmondo Owner: Yes My Points:1 |
Anyone give a place to dl roms?
or are the roms not open source? |
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Apr 5 2006, 11:53 PM
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#6
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Jensonb Prime![]() Group: Members Posts: 7,134 Joined: 2-October 04 From: City of the Damned Member No.: 40 Gizmondo Owner: Yes My Points:5 |
I found a Mario Kart one after ages of trying. This was for King's stillborn SNES emulator. Higher being(s) bless you Squidge, SNES is the one I wanted most
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Apr 5 2006, 11:58 PM
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#7
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Gizmemberdo![]() Group: Members Posts: 73 Joined: 23-December 05 Member No.: 995 Gizmondo Owner: Yes |
Ok, here's a very much *alpha* release of SquidgeNgine, just so you know I'm not pretending to do stuff like this... If you want to try it, you MUST extract this to your root directory of your sd card. That means it should not be in a directory (ie. if your card reader is drive F:, you extract to F:\) You need to copy roms into the roms directory. The filenames must be in the formal romname.pce. For now, there must be at least two roms, and don't choose the first or it'll crash. I may get around to fixing these bugs later. No, you can't play the games, as I've only done the input for the menu system so far. Now the bad news, it currently runs at about half the speed of the gp2x version. This is with full optimisation selected on the compiler. Skin I've pinched from SquidgeSNES. This is just too good to be true............ |
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Apr 6 2006, 12:15 AM
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#8
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Gizmemberdo![]() Group: Members Posts: 65 Joined: 14-November 05 Member No.: 835 Gizmondo Owner: Yes |
what does squide engine actaully do?
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Apr 6 2006, 06:30 AM
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#9
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Gadget Freak![]() Group: Members Posts: 580 Joined: 29-June 05 Member No.: 387 Gizmondo Owner: No |
Anyone give a place to dl roms? or are the roms not open source? ROMs are copyright, they can't be distributed easily. You also can't talk about where to get them on these forums. I found a Mario Kart one after ages of trying. This was for King's stillborn SNES emulator. Higher being(s) bless you Squidge, SNES is the one I wanted most errmm... what does squide engine actaully do? This is a PC-Engine emu. |
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Apr 6 2006, 07:53 AM
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#10
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Otaku Rocks :)![]() Group: Members Posts: 1,986 Joined: 14-October 05 From: Scotland UK Member No.: 722 Gizmondo Owner: Yes My Points:2 |
I will follow this project with great antisipation and look forward to your progress with this Squidge
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Apr 6 2006, 09:40 AM
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#11
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Gizmosized![]() Group: Members Posts: 343 Joined: 7-August 05 Member No.: 482 Gizmondo Owner: Yes |
Thanks Squidge, it's lovely to see some of this sort of stuff.
I'm looking forward to the day that I can play PLOK! using the Giz |
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Apr 6 2006, 09:54 AM
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#12
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Gadget Freak![]() Group: Members Posts: 580 Joined: 29-June 05 Member No.: 387 Gizmondo Owner: No |
Ok, this is why its so slow currently:
It takes 12ms to render a PCE frame (giving ~80fps in r-type for example) It takes 54ms to get the Giz to actually display that frame. Total: 66ms (15 fps) So the Giz is clearly running at 400Mhz (the same code on the GP2X @ 200mhz takes roughly 24ms compared to the Giz's ~12ms), but is being let down seriously by frame buffer access (54ms on the Giz, 2ms on the GP2X, which is why the GP2X is much faster with a slower processor) Now to investigate why the frame buffer is so slow on the Giz. I must be doing something wrong. |
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Apr 6 2006, 10:22 AM
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#13
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W0nK3e d0nKEe![]() Group: Staff Posts: 4,281 Joined: 10-September 05 From: sunny scotland Member No.: 591 Gizmondo Owner: Yes My Points:34, vote for me :) hehe |
good job
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Apr 6 2006, 01:32 PM
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#14
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Jensonb Prime![]() Group: Members Posts: 7,134 Joined: 2-October 04 From: City of the Damned Member No.: 40 Gizmondo Owner: Yes My Points:5 |
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Apr 6 2006, 09:36 PM
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#15
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Otaku Rocks :)![]() Group: Members Posts: 1,986 Joined: 14-October 05 From: Scotland UK Member No.: 722 Gizmondo Owner: Yes My Points:2 |
I just tried it out now that i am home .........COOL
I look forward to a Key mapped version in the next alpha 15FPS not too bad on R-type2
GizRtype2.bmp ( 295.37K )
Number of downloads: 226 |
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Apr 6 2006, 10:21 PM
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#16
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Gizmemberdo![]() Group: Members Posts: 88 Joined: 4-March 06 From: Poland Member No.: 1,289 Gizmondo Owner: No |
Anyone give a place to dl roms? or are the roms not open source? You can check public domain roms to test emu... http://www.pdroms.de/ |
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Apr 7 2006, 07:59 AM
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#17
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Gizmosized![]() Group: Members Posts: 475 Joined: 28-December 05 From: Wrexham, North Wales Member No.: 1,024 Gizmondo Owner: Yes |
Excellent work Squidge. Keep up the good work
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Apr 7 2006, 08:15 AM
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#18
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Gadget Freak![]() Group: Members Posts: 580 Joined: 29-June 05 Member No.: 387 Gizmondo Owner: No |
I just tried it out now that i am home .........COOL I look forward to a Key mapped version in the next alpha 15FPS not too bad on R-type2
GizRtype2.bmp ( 295.37K )
Number of downloads: 226It would be much faster than 15 fps if it wasn't so slow at writing to the Giz's frame buffer. Obviously the Giz was optimized for 3D games rather than 2D. Hmmm, I wonder if I create a couple of triangles to fill the Giz's display and then texture map them, whether or not that'll actually be faster? Would be pretty funny if it was |
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Apr 7 2006, 08:41 AM
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#19
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Otaku Rocks :)![]() Group: Members Posts: 1,986 Joined: 14-October 05 From: Scotland UK Member No.: 722 Gizmondo Owner: Yes My Points:2 |
It would be much faster than 15 fps if it wasn't so slow at writing to the Giz's frame buffer. Obviously the Giz was optimized for 3D games rather than 2D. Hmmm, I wonder if I create a couple of triangles to fill the Giz's display and then texture map them, whether or not that'll actually be faster? Would be pretty funny if it was Well you never know squidge or how about a transparent one while rom is playing LOL |
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Apr 7 2006, 01:23 PM
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#20
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Gizmemberdo![]() Group: Members Posts: 54 Joined: 7-April 06 From: Spain Member No.: 1,472 Gizmondo Owner: Yes |
Good job squidge, and the SNES emu?
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